On October 25th, when the world is threatened, you’ll have to get your hands dirty, so the world stays clean.
The Campaign engulfs you in a raw and gritty narrative, bringing unrivalled intensity and shining a light on the changing nature of modern war. Visceral and dramatic, the single-player campaign pushes boundaries and breaks rules. You will engage in covert operations alongside a diverse cast of international special forces and freedom fighters.
The stakes have never been higher: This is a heart-racing saga that will affect the global balance of power. You will work with lethal Tier One Operators, including Bravo 6 himself – the iconic Captain John Price – sometimes within the grey area of their rules of engagement. Expect the Campaign gameplay to be reflexive and strategic, supporting the narrative through a variety of differing playstyles. These include close quarter, stealth missions, and long-range combat. Your tactical decision making will be put to the ultimate test.
In a desperate mission, Captain Price and the SAS will partner alongside the CIA and the Urzikstani Liberation Force to retrieve stolen chemical weapons. The fight will take you from London to the Middle East and other global locations, as this joint task force battles through betrayals, moral dilemmas, and no-win situations to stop full scale global war.
“If you can’t identify the target… you are the target.”
Chemical weapons have fallen into terrorist hands: They could be anywhere. An attack has already rocked central London. Time is of the essence. Captain John Price suggests a business trip to Urzikstan. He meets Commander Farah Karim, leader of the Liberation Force (ULF). Because of previous chemical weapon attacks, Farah’s people have known something worse than war.
“The invaders of my country have no regard for human life.”
CIA operative Alex is embedded with the ULF, working with Farah and her brother in return for their help. But that assistance comes at a cost…. Meanwhile, Kyle Garrick, a former British Army Officer, joins Captain Price to engage the enemy in a widening series of clandestine operations across continents, as the theater of war expands, and the global balance of power is threatened.
Lines will be drawn. Your resolve will be tested. And the world will look to you to do what needs to be done.
The XRK Weapons Pack
Announced alongside the release of the Modern Warfare story trailer is the XRK Weapons Pack. Purchase Call of Duty: Modern Warfare digitally and receive the XRK Weapons Pack for day one launch use. The XRK M4 assault rifle and XRK .357 handgun are built to be fast, accurate and hard hitting, giving you versatile options adaptable to any playstyle. They also feature unique matte bronze finish elements that help them stand out. The XRK M4 comes equipped with a suite of attachments that ensure accuracy and stability, while the XRK .357 and its attachments create a high-powered, quick-firing reliable backup for short range firefights. Together, the XRK Weapons Pack forms a powerful duo that allow you to hit the combat zone running.
The Story of Call of Duty®: Modern Warfare® – Official Behind the Scenes Feature
Here, we learned the stakes of the Campaign: the fate and safety of the world falls into the hands of the Urzikstani Liberation Force (ULF), led by Commander Farah Amhed Karim, who are engulfed in a proxy war while fighting to protect their own homes.
We were introduced to the characters you’ll be playing as: Kyle Garrick, a former British Army Officer, and Alex (AKA “Echo 3-1”), a CIA operative embedded with the ULF.
And, of course, we saw our old friend Captain John Price of the SAS, the man leading clandestine operations to protect the world, including assisting Commander Karim in stopping chemical weapons from falling into dangerous hands.
What went into crafting this story? How were Infinity Ward able to a modernized Modern Warfare story that reflects history as it’s happening? And who helped them bring a variety of perspectives to ensure the authenticity of Modern Warfare ?
Well, Infinity Ward has answered those questions, and more, in The Story of Call of Duty: Modern Warfare – Official Behind the Scenes Feature.
This video features Infinity Ward’s Narrative Director Taylor Kurosaki, alongside Single Player Design Director Jacob Minkoff and Writer Brian Bloom, who all link the game’s story to the complex themes prevalent in today’s wars.
“The world has changed drastically since 2007 when Call of Duty 4: Modern Warfare captured the zeitgeist, while making such a lasting impression,” Kurosaki said in his PlayStation® Blog post. “Now, in 2019, we’re honored to re-imagine this story for the world as we know it today. Missions aren’t necessarily on battlefields; soldiers have to conduct operations where the enemy doesn’t identify themselves and, in some cases, blends in with civilians.”
Also included in this feature are some of the advisors that helped Infinity Ward craft this intense narrative: retired Navy SEALs Mitch Hall and Steven Sanders, War Correspondent Hollie McKay, and Somaiya Daud, a Muslim young adult fiction writer, who is completing her PhD at the University of Washington.
“The wars we have today are such a complex situation,” McKay says in the video documentary.
“It’s infinitely more difficult when you’re fighting against people who don’t believe in the Geneva Convention,” Daud added.